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[WEB CodeSams.Beginning.3D.Game.Programming.Dec.2004.eBook-

Description: There are many programming hobbyists who write 2D games but there are far fewer that grasp the concepts of 3D programming. Although there a lso quite a few "game development" books on the market, few deal with 3D game development. Those that do are mainly aimed at advanced readers. This book will provide a practical, example driven approach to learning the unique art of 3D Game Development that even the beginner can grasp. It won t get bogged down in page after page of boring theory but instead will teach through many interesting hands on examples.-There are many programming hobbyists who write 2D games but there are far fewer that grasp the concepts of 3D programming. Although there are also quite a few "game development" books on the market, few deal with 3D game development. Those that do are mainly aimed at advanced readers. This book will provide a practical, example driven approach to learning the unique art of 3D Game Development that even the beginner can grasp. It won t get bogged down in page after page of boring theory but instead will teach through many interesting hands on examples.
Platform: | Size: 3830784 | Author: zhanghan | Hits:

[VC/MFCOpenGLGameProgramming(2004)

Description: Beginning OpenGL Game Programming(2004).rar opengl进行游戏开发的参考书-Beginning OpenGL Game Programming(2004).rar
Platform: | Size: 4092928 | Author: 往往 | Hits:

[OpenGL programBeginning-OpenGL-Game-Programming-Source-Code

Description: RAR Archive. Application to the same titled book.
Platform: | Size: 15090688 | Author: Alexandr | Hits:

[Graph programSourceCode

Description: BEGINNING DIRECTX 10 GAME PROGRAMMING BY WENDY JONES ,此书中的所有例子代码!-BEGINNING DIRECTX 10 GAME PROGRAMMING BY WENDY JONES ,There are all of the example of this book!
Platform: | Size: 6619136 | Author: 柳城竹 | Hits:

[Game ProgramMuska.and.Lipman.Premier-Trade.Beginning.Game.Leve

Description: Muska.and.Lipman.Premier-Trade.Beginning.Game.Level.Design.Mar.2005.eBook-DDU,著名英文游戏编程图书。游戏开发初学者必看。-Muska.and.Lipman.Premier-Trade.Beginning.Game.Level.Design.Mar.2005.eBook-DDU, the famous English game programming books. Beginners must-see game development.
Platform: | Size: 3930112 | Author: collector | Hits:

[Game EngineDirectX-Ultimate-Game-Programming

Description: 开发计算机游戏充满了挑战性,需要开发人员具备大量的技能,富有奉献和创新精神。本书向读者介绍了如何将自身的技能与一些基本的C++编程技能结合起来,开发出自己的游戏。本书涵盖了游戏开发过程和方方面面,书中以一个名为Straned的第一人称射击游戏开发过程为主题展开介绍,首先介绍了DirectX 和Direct3D图形学,然后逐章介绍了游戏引擎和完整游戏的开发过程。主要内容涉及到基本的图形学技术、最基本的数学知识、碰撞检测和响应、声音回放、场景管理、动画以及模型/角色的加载和绘制。   一旦读者开发出该游戏,就可以轻松地对其功能进行扩展,并定制该游戏,添加一些特有的功能。如果读者已经具备了基本编程 技能且热爱游戏开发出自己的游戏,那么可以在本书中找到大量所需的素材。   本书适合于想实践游戏开发的学生、游戏编程的初学者以及想要学习游戏开发的C++程序员。-Make your own games using DirectX 10 and C++ with Ultimate Game Programming with DirectX, Second Edition. Written for experienced programmers who want to learn DirectX 10 and how to apply it to game creation, this book goes in-depth with DirectX 10 and each of its subsystems. Every part of the gamedevelopment process is covered and you ll apply your existing game-development skills to the new techniques and tools covered in the book. Beginning with an introduction to DirectX and Direct3D, you ll work your way through graphical interfaces, animation paths,advanced lighting and shadows,various surfacemapping techniques, and even sound. One topic is covered per chapter and end-of-chapter questions help you practice and reinforce your new skills.Whether you re a current gamedevelopment student or a professional developer, you ll find the information and techniques you need to gain a clear understanding of game programming with DirectX 10.
Platform: | Size: 63443968 | Author: xj | Hits:

[DirextXDirect3D-Game-Programming

Description: Beginning Direct3D Game Programming, Second Edition 可用于Diect3d初学者-Beginning Direct3D Game Programming, Second Edition can be used to Diect3d beginners
Platform: | Size: 4622336 | Author: 王海 | Hits:

[Game ProgramBeginning-XNA-3.0-Game-Programming-From-Novice-to

Description: XNA GAME PROGRAMMING EBOOK
Platform: | Size: 7744512 | Author: Amar | Hits:

[Other GamesBeginning-CPP-Game-Programming-2004

Description: Good book to learn c++ game programming
Platform: | Size: 34036736 | Author: langons | Hits:

[DirextXDirectX11GameProgramming

Description: DirectX 11 Game Programming 3D游戏编程的书籍 基于最新的 DirectX11 讲解的都是前沿技术-DirectX 11 Game Programming 3D game programming book to explain based on the latest DirectX11 are cutting-edge technology
Platform: | Size: 3782656 | Author: sky | Hits:

[Game EngineBeginning.C.Game.Programming

Description: Beginning C++ Game Programming
Platform: | Size: 4776960 | Author: 李赛伟 | Hits:

[Game EngineBeginning.3D.Game.Programming

Description: 不错,Beginning.3D.Game.Programming-Yes, Beginning.3D.Game.Programming
Platform: | Size: 3830784 | Author: 李赛伟 | Hits:

[Windows DevelopBeginning-C-Through-Game-Programming-Second-Editi

Description: Beginning-C-Through-Game-Programming-Second-Edition A good book to learn C By Michael Dawson
Platform: | Size: 40119296 | Author: sanjay | Hits:

[OtherBeginning.DX11.Game.Programming

Description: DirectX.11游戏编程的入门书籍,英文文字版,适合DirectX游戏编程爱好者。-This book is the follow-up edition to Wend y Jones’ s Beginning DirectX 10 Game Programming boo k. In this book, we teach you the basics of getting started with game graphics using the latest iteration of Direct3D: Direct3D 11. The goal of this book is to teach you the various aspects of DirectX 11. The target audience for this text is beginning/inter mediate C++ programmers with little to no experience with Direc tX. Although past DirectX or OpenGL experience can be useful, it is not required.
Platform: | Size: 2697216 | Author: 爱吃菜 | Hits:

[VC/MFCBeginning.OpenGL.Game.Programming

Description: OpenGL游戏编程 Beginning.OpenGL.Game.Programming PDF扫描+源码。-OpenGL games the programming Beginning.OpenGL.Game.Programming PDF Scan+ source code.
Platform: | Size: 45406208 | Author: | Hits:

[ActiveX/DCOM/ATLDirectX.11.Game.Programming

Description: About This Book This book is the follow-up edition to Wendy Jones’s Beginning DirectX 10 Game Programming book. In this book, we teach you the basics of getting started with game graphics using the latest iteration of Direct3D: Direct3D 11. The goal of this book is to teach you the various aspects of DirectX 11. The target audience for this text is beginning/intermediate C++ programmers with little to no experience with DirectX. Although past DirectX or OpenGL experience can be useful, it is not required. When you reach the end of this book, you will have had enough experience with DirectX 11 that you should be able to exploremaking simple video games and demos. Ideally, you will work your way up to make complex games and demos until you find yourself able to complete and release (even if for free at first) your own PC games.
Platform: | Size: 2755584 | Author: Jain | Hits:

[OtherThomson---Beginning-DirectX-10-Game-Programming.r

Description: Beginning Direct3D® Game Programming 2nd Edition
Platform: | Size: 1104896 | Author: Mihai Zamfir | Hits:

[OtherBeginning-Game-Audio-Programming-[Premier-Press]-

Description: No matter how exciting the game and how realistic the visual effects, without catchy audio in the background it s obvious that something is missing. New developments in technology enable you to do things with audio that weren t possible before, but they also make it necessary to find a guide that walks you through the technical hurdles. "Beginning Game Audio Programming" covers the challenges that you will face as you create sound effects and music for your games and gives you the information you need to face these challenges head-on. You ll learn how to compose dynamic music and program 3D sound. There s even coverage of using DirectPlay Voice for real- time voice chat in your games! If you are comfortable with C++ and DirectX, then you re ready to dive into the exciting world of audio with "Beginning Game Audio Programming."
Platform: | Size: 7410688 | Author: zziho90 | Hits:

[JSPBeginning.Java.Game.Programming

Description: 讲述JAVA游戏编程的好书,Beginning.Java.Game.Programming第二版。-Books about JAVA game programming, Beginning.Java.Game.Programming second edition.
Platform: | Size: 43950080 | Author: pashion | Hits:

[VC/MFCCengage-Beginning-CPP-Through-Game-Programming-(T

Description: BEGINNING C++ THROUGH GAME PROGRAMMING, THIRD EDITION approaches learning C++ from the unique and fun perspective of games. Written for the beginning game developer or programmer, the book assumes no previous programming experience and each new skill and concept is taught using simple language and step-by-step instructions. Readers will complete small projects in each chapter to reinforce what they ve learned and a final project at the end combines all of the major topics covered in the book. Featuring twenty five percent new material, this third edition covers all the latest technology and advances.
Platform: | Size: 3303424 | Author: Rivalus | Hits:
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